// This is the path to the game from the web server doc root
var unityGamePath = '/content/epictowerdefense/sis/Epic_Tower_Defense.unity3d';

function gamePlayLauncher()
{
    if (DetectUnityWebPlayer()) 
    {
        writeUnityObjectTag( unityGamePath, 580, 780 );
    }
    else 
    {
        writeInstaller();
    }
}
